Environment Art work on Fujii
Fujii is a "A serene, mystical journey that traverses a series of otherworldly, organic landscapes." The gameplay flows between outdoor exploration and creative gardening. As a VR game for the Oculus Quest, Fujii's art style is lowpoly and optimized while still surrounding the player with soft, lush vibes.
I was responsible for Fujii's plants and animals, as well as a large selection of props and environment pieces. Some things I designed myself before modeling, but for many of the 3d assets I worked closely off of concept art by Tetra van Orden and Cameron Amelia.
Below is a selection of my favorite things I got to make.
Below is a selection of my favorite things I got to make.